#ifndef GAMESELECT_H
#define GAMESELECT_H

#include <QWidget>
#include "gamehall.h"
#include "gameroom.h"
#include <QFile>
#include <QListWidget>
#include "gamescore.h"
#include <QTextStream>

namespace Ui {
class GameSelect;
}

#define SIMPLE 200
#define NORMAL 125
#define HARD 50

class GameSelect : public QWidget
{
    Q_OBJECT

public:
    explicit GameSelect(QWidget *parent = nullptr);
    ~GameSelect();
    void paintEvent(QPaintEvent *event);

private slots:
    void on_back_clicked();

    void on_simple_clicked();

    void on_normal_clicked();

    void on_hard_clicked();

    void on_historical_clicked();

private:
    Ui::GameSelect *ui;
};

#endif // GAMESELECT_H
